One picker for two dates
Nexus, 17 to 21 Oct 2026. A mission has two dates, when it is due and when you plan to do it, and Nexus set them in two different places that looked nothing alike. Picking a time felt clunky.
What changed. After three options in the first round and six in the second, I asked for something none of them tried: Due by and Schedule merged into one picker, with a switch on top for which date it sets. Four more rounds took it down to the last detail. It is the picker in Nexus today.
Why. Twenty-one options over six rounds sounds like a lot for one control, but it sits on every mission. Every round took something away: arrows, a week line, a countdown that repeated what the colours already said.








